AI Insights · Timothy · October 2022
Performance of Top 5 Play Pass Games in Finland Q3 2022
In Q3 2022, Finland's top Play Pass games showed varying trends in downloads, revenue, and active users, highlighting dynamic market performance.
In Q3 2022, the performance of top Play Pass games in Finland showcased diverse trends in downloads, revenue, and active users. Here's a closer look at the top 5 games based on data from Sensor Tower.
LEGO® DUPLO® WORLD from StoryToys Limited experienced fluctuations in weekly revenue, peaking at $680 in early August. Weekly downloads saw a decline from 344 in early July to 209 by the end of August, before rebounding to 321 in late September. Active users exhibited a steady pattern, maintaining around 500-600 users weekly.
Hungry Shark Evolution by Ubisoft reported a downward trend in weekly revenue, starting at $165 in late June and dropping to $111 by the end of September. Downloads ranged from 385 to 464 in July, but declined to 286 by the end of September. Active users consistently hovered around 2.7K to 2.8K, with a slight decrease towards the end of the quarter.
Spaceflight Simulator from Spaceflight Simulator UK Ltd showed stable weekly revenue, peaking at $143 in late June and sustaining around $100 towards the end of September. Downloads demonstrated an upward trend, starting at 134 in late June and reaching 265 by the end of August. Active users increased from 678 in late June to 839 by the end of August, before stabilizing around 725 in late September.
Disney Coloring World by StoryToys Limited had variable weekly revenue, with peaks at $177 in late July and $175 in early August, but dropping to $34 by the end of September. Downloads fluctuated, peaking at 284 in mid-July and maintaining around 188 by late September. Active users remained relatively stable, averaging around 300-400 throughout the quarter.
The Battle of Polytopia from Midjiwan AB maintained consistent weekly revenue, peaking at $97 in late August. Downloads showed a fluctuating pattern, with a high of 138 in early August and a low of 57 by late September. Active users remained steady, averaging around 400 throughout the quarter.
For more insights and detailed data, visit Sensor Tower.